Today, we’ll be reviewing each other’s games and giving feedback using this form.
Tag Archive: videogames
A couple of dates to keep in mind for the Videogames Unit.
On March 6, your game needs to be complete and ready to go for a “show & review” session. In that class, we’ll be reviewing each other’s games, making suggestions, and then the next two classes will be for revising our projects.
On March 9, the whole videogame project is due: the game, the review sheet, the storyboards, and the story planning sheet!
Be sure to keep up to date with all due dates on the calendar!
Work continued on our Gamestar Mechanic projects.
For all you prospective game designers out there: check out the “Videogames” folder to retrieve a set of files all beginning with the word “Sample”. Each one is a completed version of the handouts we’ve been working on in class and should hopefully help you out in planning your own games.
The site we’re using to build our games is called Gamestar Mechanic. It’s a fantastic site for playing, but one of the things that makes it such a great tool is that new users on the site must go through a series of tutorials – called Quests – that teach not only how to use the site, but also the elements of good game design. Topics that are covered include balanced gameplay, use of space and level design.
From an ELA standpoint, we’re using the site to create games that tell simple stories. Other writing activities also include writing reviews of others games, providing feedback to fellow students, as well as revising previous work.
